The wolf controls just felt bad, you become a sitting duck as soon as you hop on one of those things. Not to mention the wolf riding, sure it looks good on the trailer and in thumbnail art, but when you hop onto one of those things you just wish it would die so you can get back to being a bad-ass with a gun rather than a guy struggling to turn his mount around whilst flying robots shoot at his stationary behind. The controls started to become even more clunky as the game progressed, the automatic grabbing of ropes when jumping past them got me shot a couple of times whilst trying to dodge attacks. At first the game felt like it was doing well, nice artwork, different weapons, various enemies, but the further into the game I got the more it felt like it was just trying to show of it's physics and rag-doll capabilities.Ĭorpses soon went from awesome rag-doll deaths to annoying pick up blockers.
I went into this game with high hopes expecting to be playing a more modern and improved version of an old favourite, Metal Slug.